﻿
using UnityEngine;
using UnityEngine.UI;
/// <summary>IocnPurikura</summary>
public class IocnItem : MonoBehaviour
{
    private Transform _transform;

    /// <summary>m_bg</summary> 
    [HideInInspector]
    public Image m_bg;
    /// <summary>m_iocn</summary> 
    [HideInInspector]
    public Image m_iocn;

    public void Awake()
    {
        _transform = transform;

        m_bg = _transform.Find("Bg").GetComponent<Image>();
        m_iocn = _transform.Find("Iocn").GetComponent<Image>();

        executeInit();
    }

    private void OnEnable()
    {
        RegisterAllMessages();
        mReset();
    }

    private void OnDisable()
    {
        UnregisterAllMessages();
    }
    private void RegisterAllMessages() { }
    private void UnregisterAllMessages() { }
    private void executeInit()
    {
    }
    private void mReset()
    {
    }
}